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Old Nov 27, 2006, 03:22 AM // 03:22   #21
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But... Wouldn't it kick ass to be a birdman?
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Old Nov 27, 2006, 03:23 AM // 03:23   #22
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I agree that some are overused. Personally I wouldn't mind races like the forgotten, mursaat, seers, etc.
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Old Nov 27, 2006, 07:12 AM // 07:12   #23
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/notsigned

A-net will never implement this, and that is why I'm here.
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Old Nov 27, 2006, 11:06 AM // 11:06   #24
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The ONLY other race than human Id find acceptable is Dwarves. One of the Deldrimor dwarves, who, for whatever reason, is helping the humans in their quests(or, preferably, a playable character).
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Old Nov 27, 2006, 12:58 PM // 12:58   #25
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/unsigned

give us more choices on our human chars. To many people look alike. As far as the other races, another poster made a good point. What about EoE?

~the Rat~
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Old Nov 27, 2006, 01:00 PM // 13:00   #26
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Guild Wars is about fighting as a human with people from the same race but different class's, it built around this concept and will never change even if a lot of people /sign +_+
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Old Nov 27, 2006, 02:26 PM // 14:26   #27
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I want to play as a rain beetle..... roll through town squeaking.
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Old Nov 27, 2006, 02:53 PM // 14:53   #28
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I dunno. GW is unique. the whole human only aspect helps that to be the case. I love the tengu, I think they own. and it would be awesome to play one, but I think it's true that it will alter the dynamic of the game. I'm not sure though.
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Old Nov 27, 2006, 03:50 PM // 15:50   #29
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/Notsigned

Dont make the game any more complicated =/
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Old Nov 27, 2006, 03:54 PM // 15:54   #30
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Quote:
Originally Posted by «Ripskin
*pulls out prophecies box and blows dust off of it*



lmfao
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Old Nov 27, 2006, 04:19 PM // 16:19   #31
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I see races being a very plausible addition to Guild Wars (although I doubt I would use them much myself). World of Warcraft's balance relies heavily on racial attributes and was designed in that fashion. Guild Wars was not and thus can cause many difficulties trying to add them later on.

However, I think having races as just a different model set is fine. All races receive identical Health and Energy. The difference is that non-human characters would receive a general use non-attribute racial skill. If players want to use their race, they must sacrifice a skill slot for their professional skills.
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Old Nov 27, 2006, 04:28 PM // 16:28   #32
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/not signed
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Old Nov 27, 2006, 04:29 PM // 16:29   #33
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/not signed

i like gw as just human players and i dont see Anet it changing to allow other playable races to be honest
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Old Nov 27, 2006, 04:53 PM // 16:53   #34
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They couldn't do Centaurs...
Way too much of the Nightfall storyline revolves around you being "two-legs". Then again, I'm pretty sure they also call you "human"
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Old Nov 27, 2006, 04:54 PM // 16:54   #35
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Quote:
Originally Posted by «Ripskin
But... Wouldn't it kick ass to be a birdman?
No... not really.
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Old Nov 27, 2006, 05:40 PM // 17:40   #36
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Here's what you can do.

When you make a new character, change the size to the smallest. Viola, now you have a halfling.
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Old Nov 27, 2006, 09:43 PM // 21:43   #37
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Thankyou Addone, screw you Kvan, you know you want to be a bird.

And lightblade, my monk is like 4'6" because I did that.. lol I feal like a midget now.
I still think new species would be great. And it would be hilarious if they had new names for all the spells and stuffs. I cant wait for the day they come out with 'bock of healing'.

And I was thinking, what if they made it so your profession was a species, and not just any class. Like, have a new proffession as a Tengu, and you're a tengu!
But there would be the usual drawbacks... It seems the tengu like to steal humans spells and attacks... So they would need a gigantic spell system which had every single spell in the game renamed. So maybe, you're a T/Me, you're main spells could be mesmer spells and you could use a wand? But then how worthless would the class tengu be... Bah I'm going nowhere..

Nevermind,
/unsigned (takes signiture off the signed list)
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Old Nov 27, 2006, 09:49 PM // 21:49   #38
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Not signed.

As said, all characters being humans is something that makes GW stand out of the RPG crowd. Its almost like it people thought that races are required for something to be fantasy, wich is not really so.
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Old Nov 27, 2006, 10:02 PM // 22:02   #39
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I agree it is ridiculous to have additional races, just for the reason to have additional races. Even more so if the races make no sense in the game. Since I have yet to find a single real "Elf" or "Gnome" in any of the three chapters, I would not expect such a race to spontaneously just appear.

Though a handful of viable races have been introduced through the three chapters, as NPCs, short term party members, and even heroes. I would greatly enjoy playing as a different race already presented, such as Centaur, or Tengu.
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Old Nov 27, 2006, 11:06 PM // 23:06   #40
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How about a Charr?! There's still the whole fact that they got kicked outta their homeland, new allies maybe!

But I kinda like being human, I'll play NWN and such for the typical fantasy races, but I completely agree with the increased diversity. Granted they are improving that with more chapters and new looks, and armor that doesn't have inherint bonuses so people pick different ones (although anyone else thinking there are a lot of primevil warriors running about?!)...
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